Skip to main content

Hubristic developer

Almost half of any Finnish generation goes through a shared experience: the conscript army. An integral part of that experience is learning military slang, a set way people in the army talk. The stories told with said jargon often spread outside of the barracks. It is not uncommon to hear strangers bonding together over beers reminiscing and feeling nostalgic about freezing cold nights spent in tents.

There is a similar phenomenon detectable among us coders. To be part of the coder tribe, there is at least one type of story that one must master. That is - of course - ranting about legacy codebases. "Can you believe how much of a mess the previous coders left? Hear, hear!" There is no better way to onboard a new team member than to blame some previous B-team for all the murky parts of the system at hand.

This can be seen as harmless, a subject for a good meme. Rarely do we hold real grudges against "the legacy folk" and can be the best of friends in a social gathering. Judging others, after all, is foundational to the human condition. Thousands upon thousands of both fact and fiction books and scientific publications explore the urge to feel superior over others. Besides, there is an obvious benefit. New, sometimes better ideas emerge, which can't necessarily be implemented in a legacy codebase.

Yet, this way of thinking has a toxic undertone. The new team members can develop a misguided sense of knowing how things should be done. And oh boy, are they confident they will make it right this time!

The fact is that the new A-team will end up just like the old B-team. Sure, they will improve the codebase and likely leave it in a better state. However, as the previous developers, they are equally helpless against the merciless churn of incoming tech, trends, and changing requirements. Even if they read all the relevant software architecture books, get the certificates, listen to the best experts, and produce a polished repository, the next team would either not recognize it or rewrite everything in a new framework in a few years.

There is a vicious cycle of us developers hating other devs who leave behind an apparent mess. We also dislike those who work with the wrong language, work in the wrong company, don't spend their free-time coding, are too nitpicky, are too opinionated, never have an opinion, are too talkative, are not chatty enough, and so on and so on. If only everyone fit the ideal 10x coder model, all software would turn out fantastic!

I'm not saying we should not be highly critical of the code we are working on. We all know that we quickly become blind to the faults of our beloved pet projects. That brings me to the point that it happens to all of us.

You, the reader, or I am not the super coder who never leaves a sub-par codebase or is never part of such a team. This is nothing personal but just statistics. If you see something horrible every time you pull a new repository and think I would have done much better, I've got some news for you. Depending on which point you are on your career path, you've left or will leave an equal amount of legacy behind you. The reason is simply that even the best examples of software design don't stay that way for long. That is just how the software development game plays out, so it is high time we start behaving accordingly.

Comments

Popular posts from this blog

I'm not a passionate developer

A family friend of mine is an airlane pilot. A dream job for most, right? As a child, I certainly thought so. Now that I can have grown-up talks with him, I have discovered a more accurate description of his profession. He says that the truth about the job is that it is boring. To me, that is not that surprising. Airplanes are cool and all, but when you are in the middle of the Atlantic sitting next to the colleague you have been talking to past five years, how stimulating can that be? When he says the job is boring, it is not a bad kind of boring. It is a very specific boring. The "boring" you would want as a passenger. Uneventful.  Yet, he loves his job. According to him, an experienced pilot is most pleased when each and every tiny thing in the flight plan - goes according to plan. Passengers in the cabin of an expert pilot sit in the comfort of not even noticing who is flying. As someone employed in a field where being boring is not exactly in high demand, this sounds pro...

Canyon Precede:ON 7

I bought or technically leased a Canyon Precede:ON 7 (2022) electric bike last fall. This post is about my experiences with it after riding for about 2000 km this winter. The season was a bit colder than usual, and we had more snow than in years, so I properly put the bike through its paces. I've been cycling for almost 20 years. I've never owned a car nor used public transport regularly. I pedal all distances below 30km in all seasons. Besides commuting, I've mountain biked and raced BMX, and I still actively ride my road bike during the spring and summer months. I've owned a handful of bikes and kept them until their frames failed. Buying new bikes or gear has not been a major part of my hobby, and frankly, I'm quite sceptical about the benefits of updating bikes or gear frequently. I've never owned an E-bike before, but I've rented one a couple of times. The bike arrived in a hilariously large box. I suppose there's no need to worry about damage durin...

Extracting object properties from an IFC file with IfcOpenShell

Besides the object geometry information, IFC files may contain properties for the IFC objects. The properties can be, for example, some predefined dimension information such as an object volume or a choice of material. Some of the properties are predefined in the IFC standards, but custom ones can be added. IFC files can be massive and resource-intensive to process, so in some cases, it helps to separate the object properties from the geometry data. IfcOpenShell  is a toolset for processing IFC files. It is written mostly in C++ but also provides a Python interface. To read an IFC file >>> ifc_file = ifcopenshell.open("model.ifc") Fetch all objects of type IfcSlab >>> slab = ifc_file.by_type("IfcSlab")[1] Get the list of properties >>> slab.IsDefinedBy (#145075=IfcRelDefinesByType('2_fok0__fAcBZmMlQcYwie',#1,$,$,(#27,#59),#145074), #145140=IfcRelDefinesByProperties('3U2LyORgXC2f_hWf6I16C1',#1,$,$,(#27,#59),#145141), #145142...